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Ryan Schneider

Ryan Schneider is Systems Engineer at INFURA.

Over the last sixteen+ years my background can best be described as a "software generalist". My current experience is primarily around the development and operation of Linux-based backend systems (both in-house and cloud-based), with some iOS front-end development (Objective-C and Swift) thrown in for good measure.

Historically, I have experience with:

  • Python (including async frameworks like Twisted and gevent, as well as Google App Engine)
  • C/C++ (primarily Windows software and game development)
  • .NET (though that's by far my most out-of-date tech stack now)
  • Production system ownership. I was the lead of the SRE team for PlayStation Now, and a Live Team engineer for Lego Universe.

Expanding Ecosystems

With over 70+ ecosystems actively growing, they are equally deserving of your attention.